![]() ![]() Now with the Metal backend, the app not only runs faster thanks to the access it has to the GPU, but also works with the GPU built into the M1, M1 Pro, M1 Max, and M1 Ultra chips. Since Apple ended support for OpenCL technology in macOS in favor of Metal, Blender has never offered the option to enable GPU rendering on Macs. Blender 3.1 now has Metal GPU rendering for Macs with the M1 chip and its variants.Ī beta version of Blender 3.1 with Metal support was released back in December 2021, and the update is now available to all users. It’s being used by professional studios and they have even made video games and movies with it.Įach new version includes new tools and utilities to apply to our creations: flow simulator, special render filters, completely customizable physics engines or combustion systems among others, which turns Blender into a versatile and complete software.The popular open-source 3D software Blender has just been updated to version 3.1, and the update brings important improvements – especially for Mac users. Without a doubt, it has a big user community and there are endless tutorials and examples on the internet. Maybe the main problem of Blender is its high difficulty which might make learning it quite complex. Its complex interface lets you work with an endless amount of tools like primitive functions, nurb curves,…īlender is compatible with most formats and standard programs like 3D Studio, Autodesk FBX, Collada, Wavefront or Stl. The program lets you model, render, texture, illuminate, animate and post-produce any kind of three-dimensional scenes. Blender is a powerful development tool to create 3D images and animations, whose main advantage regarding other similar tools like 3D studio or Maya is that this is a completely free application.
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